<CExplosionInfoManager>
  <aExplosionTagData>
    <Item>
      <name>EXP_TAG_GRENADE</name>
      <damageAtCentre value="150.0" />
      <damageAtEdge value="3.6" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="9.0" />
      <initSpeed value="75.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="5.1" />
      <fRagdollForceModifier value="0.8" />
      <fSelfForceModifier value="0.8" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_GRENADE</vfxTagHashName>
      <fragDamage value="1300.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_GRENADELAUNCHER</name>
      <damageAtCentre value="135.0" />
      <damageAtEdge value="4.6" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="9.0" />
      <initSpeed value="86.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="5.0" />
      <fRagdollForceModifier value="0.9" />
      <fSelfForceModifier value="0.9" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_GRENADE</vfxTagHashName>
      <fragDamage value="800.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_STICKYBOMB</name>
      <damageAtCentre value="150.0" />
      <damageAtEdge value="4.4" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="9.0" />
      <initSpeed value="45.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="4.9" />
      <fRagdollForceModifier value="0.7" />
      <fSelfForceModifier value="0.7" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_STICKYBOMB</vfxTagHashName>
      <fragDamage value="1200.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_MOLOTOV</name>
      <damageAtCentre value="10000000000.0" />
      <damageAtEdge value="45.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="5.3" />
      <initSpeed value="90.0" />
      <decayFactor value="-0.9" />
      <forceFactor value="0.01" />
      <fRagdollForceModifier value="0.0003500" />
      <fSelfForceModifier value="0.0003" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.1" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_MOLOTOV</vfxTagHashName>
      <fragDamage value="51.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_ROCKET</name>
      <damageAtCentre value="150.0" />
      <damageAtEdge value="4.4" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="10.0" />
      <initSpeed value="80.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="8.0" />
      <fRagdollForceModifier value="0.3" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_ROCKET</vfxTagHashName>
      <fragDamage value="1500.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_TANKSHELL</name>
      <damageAtCentre value="250.0" />
      <damageAtEdge value="70.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="13.0" />
      <initSpeed value="95.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="6.0" />
      <fRagdollForceModifier value="1.50" />
      <fSelfForceModifier value="1.1" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_TANKSHELL</vfxTagHashName>
      <fragDamage value="2000.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_HI_OCTANE</name>
      <damageAtCentre value="230.0" />
      <damageAtEdge value="4.6" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="30.0" />
      <initSpeed value="100.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="7.0" />
      <fRagdollForceModifier value="2.0" />
      <fSelfForceModifier value="2.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_GAS_CANISTER</vfxTagHashName>
      <fragDamage value="1900.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_CAR</name>
      <damageAtCentre value="135.0" />
      <damageAtEdge value="4.6" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="13.0" />
      <initSpeed value="30.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="5.8" />
      <fRagdollForceModifier value="0.35" />
      <fSelfForceModifier value="0.35" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_VEHICLE</vfxTagHashName>
      <fragDamage value="1000.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_PLANE</name>
      <damageAtCentre value="210.0" />
      <damageAtEdge value="4.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="15.0" />
      <initSpeed value="80.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="6.7" />
      <fRagdollForceModifier value="0.1" />
      <fSelfForceModifier value="0.1" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PLANE</vfxTagHashName>
      <fragDamage value="1800.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_PETROL_PUMP</name>
      <damageAtCentre value="300.0" />
      <damageAtEdge value="14.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="33.0" />
      <initSpeed value="30.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="6.1" />
      <fRagdollForceModifier value="10.0" />
      <fSelfForceModifier value="10.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PETROL_PUMP</vfxTagHashName>
      <fragDamage value="1600.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BIKE</name>
      <damageAtCentre value="150.0" />
      <damageAtEdge value="5.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="4.0" />
      <initSpeed value="30.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="4.0" />
      <fRagdollForceModifier value="0.3" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BIKE</vfxTagHashName>
      <fragDamage value="850.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_DIR_STEAM</name>
      <damageAtCentre value="0.030000" />
      <damageAtEdge value="0.030000" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="5.0" />
      <initSpeed value="50.0" />
      <decayFactor value="-0.120000" />
      <forceFactor value="1.0" />
      <fRagdollForceModifier value="0.01" />
      <fSelfForceModifier value="0.01" />
      <directedWidth value="0.500000" />
      <directedLifeTime value="6.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_DIR_STEAM</vfxTagHashName>
      <fragDamage value="1.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_DIR_FLAME</name>
      <damageAtCentre value="35.0" />
      <damageAtEdge value="11.5" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="4.5" />
      <initSpeed value="25.0" />
      <decayFactor value="-0.250000" />
      <forceFactor value="1.0" />
      <fRagdollForceModifier value="0.001" />
      <fSelfForceModifier value="0.05" />
      <directedWidth value="0.500000" />
      <directedLifeTime value="7.500000" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_MOLOTOV</vfxTagHashName>
      <fragDamage value="35.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_DIR_WATER_HYDRANT</name>
      <damageAtCentre value="0.1" />
      <damageAtEdge value="0.1" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="5.3" />
      <initSpeed value="13.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="1.0" />
      <fRagdollForceModifier value="0.7" />
      <fSelfForceModifier value="0.7" />
      <directedWidth value="0.8" />
      <directedLifeTime value="200.0" />
      <camShakeName />
      <camShake value="0.01" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_DIR_WATER_HYDRANT</vfxTagHashName>
      <fragDamage value="0.1" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="true" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="false" />
    </Item>
    <Item>
      <name>EXP_TAG_DIR_GAS_CANISTER</name>
      <damageAtCentre value="50.0" />
      <damageAtEdge value="11.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="9.0" />
      <initSpeed value="50.0" />
      <decayFactor value="-0.250000" />
      <forceFactor value="5.0" />
      <fRagdollForceModifier value="5.0" />
      <fSelfForceModifier value="5.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_BIRDCRAP</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BOAT</name>
      <damageAtCentre value="350.0" />
      <damageAtEdge value="35.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="16.0" />
      <initSpeed value="90.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="6.0" />
      <fRagdollForceModifier value="0.4" />
      <fSelfForceModifier value="1.1" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BOAT</vfxTagHashName>
      <fragDamage value="1200.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_SHIP_DESTROY</name>
      <damageAtCentre value="500.0" />
      <damageAtEdge value="100.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="50.0" />
      <initSpeed value="90.0" />
      <decayFactor value="-1.200000" />
      <forceFactor value="60.0" />
      <fRagdollForceModifier value="0.001200" />
      <fSelfForceModifier value="1.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PLANE</vfxTagHashName>
      <fragDamage value="2900.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
    </Item>
    <Item>
      <name>EXP_TAG_TRUCK</name>
      <damageAtCentre value="130.0" />
      <damageAtEdge value="4.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="15.0" />
      <initSpeed value="90.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="8.0" />
      <fRagdollForceModifier value="0.3" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_VEHICLE</vfxTagHashName>
      <fragDamage value="2500.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BULLET</name>
      <damageAtCentre value="8.0" />
      <damageAtEdge value="1.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="2.0" />
      <initSpeed value="100.0" />
      <decayFactor value="1.0" />
      <forceFactor value="0.05" />
      <fRagdollForceModifier value="0.025" />
      <fSelfForceModifier value="0.025" />
      <directedWidth value="0.0" />
      <directedLifeTime value="1.0" />
      <camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_BULLET</vfxTagHashName>
      <fragDamage value="1.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_SMOKEGRENADELAUNCHER</name>
      <damageAtCentre value="0.8" />
      <damageAtEdge value="0.025" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="14.0" />
      <initSpeed value="5.0" />
      <decayFactor value="0.250000" />
      <forceFactor value="0.0" />
      <fRagdollForceModifier value="0.0" />
      <fSelfForceModifier value="0.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="30.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="10.0" />
      <shockingEventAudioRangeOverride value="5.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_SMOKE_GRENADE</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="false" />
      <bDamageObjects value="false" />
      <bOnlyAffectsLivePeds value="true" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_SMOKEGRENADE</name>
      <damageAtCentre value="0.7" />
      <damageAtEdge value="0.4" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="10.0" />
      <initSpeed value="0.350000" />
      <decayFactor value="0.250000" />
      <forceFactor value="0.0" />
      <fRagdollForceModifier value="0.0" />
      <fSelfForceModifier value="0.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="35.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="10.0" />
      <shockingEventAudioRangeOverride value="5.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_SMOKE_GRENADE</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="false" />
      <bDamageObjects value="false" />
      <bOnlyAffectsLivePeds value="true" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BZGAS</name>
      <damageAtCentre value="0.3" />
      <damageAtEdge value="0.1" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="9.0" />
      <initSpeed value="0.350000" />
      <decayFactor value="0.250000" />
      <forceFactor value="0.0001" />
      <fRagdollForceModifier value="0.00001" />
      <fSelfForceModifier value="0.00001" />
      <directedWidth value="0.0" />
      <directedLifeTime value="40.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="10.0" />
      <shockingEventAudioRangeOverride value="5.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BZGAS</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="false" />
      <bDamageObjects value="false" />
      <bOnlyAffectsLivePeds value="true" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_FLARE</name>
      <damageAtCentre value="1.3" />
      <damageAtEdge value="0.1" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="4.5" />
      <initSpeed value="0.350000" />
      <decayFactor value="0.250000" />
      <forceFactor value="0.0" />
      <fRagdollForceModifier value="0.0" />
      <fSelfForceModifier value="0.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="50.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="20.0" />
      <shockingEventAudioRangeOverride value="20.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_FLARE</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="false" />
      <bDamageObjects value="false" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_GAS_CANISTER</name>
      <damageAtCentre value="50.0" />
      <damageAtEdge value="75.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="3.0" />
      <initSpeed value="50.0" />
      <decayFactor value="-0.800000" />
      <forceFactor value="100.0" />
      <fRagdollForceModifier value="0.003500" />
      <fSelfForceModifier value="2.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
      <camShake value="0.4" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="-1.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_GAS_CANISTER</vfxTagHashName>
      <fragDamage value="150.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_EXTINGUISHER</name>
      <damageAtCentre value="3.00" />
      <damageAtEdge value="2.05" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="2.0" />
      <initSpeed value="50.0" />
      <decayFactor value="-0.120000" />
      <forceFactor value="4.0" />
      <fRagdollForceModifier value="2.0" />
      <fSelfForceModifier value="1.0" />
      <directedWidth value="0.500000" />
      <directedLifeTime value="0.500000" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="-1.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_EXTINGUISHER</vfxTagHashName>
      <fragDamage value="0.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="false" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_PROGRAMMABLEAR</name>
      <damageAtCentre value="100.0" />
      <damageAtEdge value="5.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="13.0" />
      <initSpeed value="50.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="10.0" />
      <fRagdollForceModifier value="0.001600" />
      <fSelfForceModifier value="1.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
      <camShake value="0.100000" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="-1.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BULLET</vfxTagHashName>
      <fragDamage value="1.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_TRAIN</name>
      <damageAtCentre value="375.0" />
      <damageAtEdge value="55.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="20.0" />
      <initSpeed value="87.0" />
      <decayFactor value="-0.800000" />
      <forceFactor value="5.0" />
      <fRagdollForceModifier value="0.5" />
      <fSelfForceModifier value="0.5" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_TRAIN</vfxTagHashName>
      <fragDamage value="1800.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BARREL</name>
      <damageAtCentre value="55.0" />
      <damageAtEdge value="8.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="10.0" />
      <initSpeed value="40.0" />
      <decayFactor value="-0.800000" />
      <forceFactor value="4.0" />
      <fRagdollForceModifier value="0.3" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BARREL</vfxTagHashName>
      <fragDamage value="90.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_PROPANE</name>
      <damageAtCentre value="120.0" />
      <damageAtEdge value="12.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="10.0" />
      <initSpeed value="70.0" />
      <decayFactor value="-0.8" />
      <forceFactor value="6.4" />
      <fRagdollForceModifier value="1.0" />
      <fSelfForceModifier value="1.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PROPANE</vfxTagHashName>
      <fragDamage value="120.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_BLIMP</name>
      <damageAtCentre value="300.0" />
      <damageAtEdge value="80.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="100.0" />
      <initSpeed value="80.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="7.0" />
      <fRagdollForceModifier value="1.1" />
      <fSelfForceModifier value="1.1" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BLIMP</vfxTagHashName>
      <fragDamage value="1000.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_DIR_FLAME_EXPLODE</name>
      <damageAtCentre value="28.0" />
      <damageAtEdge value="6.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="3.300000" />
      <initSpeed value="33.0" />
      <decayFactor value="-0.250000" />
      <forceFactor value="1.0" />
      <fRagdollForceModifier value="0.003" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.500000" />
      <directedLifeTime value="10.500000" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="true" />
      <vfxTagHashName>EXP_VFXTAG_DIR_FLAME</vfxTagHashName>
      <fragDamage value="0.15" />
      <bAppliesContinuousDamage value="true" />
      <bPostProcessCollisionsWithNoForce value="false" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="true" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_TANKER</name>
      <damageAtCentre value="300.0" />
      <damageAtEdge value="15.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="16.0" />
      <initSpeed value="80.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="5.0" />
      <fRagdollForceModifier value="0.3" />
      <fSelfForceModifier value="0.3" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_TANKER</vfxTagHashName>
      <fragDamage value="350.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="true" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_PLANE_ROCKET</name>
      <damageAtCentre value="150.0" />
      <damageAtEdge value="9.0" />
      <networkPlayerModifier value="1.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="15.0" />
      <initSpeed value="100.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="7.0" />
      <fRagdollForceModifier value="2.0" />
      <fSelfForceModifier value="2.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PLANE_ROCKET</vfxTagHashName>
      <fragDamage value="700.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_VEHICLE_BULLET</name>
      <damageAtCentre value="90.0" />
      <damageAtEdge value="18.0" />
      <networkPlayerModifier value="2.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="1.9" />
      <initSpeed value="45.0" />
      <decayFactor value="-1.0" />
      <forceFactor value="3.6" />
      <fRagdollForceModifier value="0.1" />
      <fSelfForceModifier value="0.9" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
      <camShake value="0.05" />
      <camShakeRollOffScaling value="1.0" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_BULLET</vfxTagHashName>
      <fragDamage value="150.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="false" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="false" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
    <Item>
      <name>EXP_TAG_GAS_TANK</name>
      <damageAtCentre value="90.0" />
      <damageAtEdge value="4.0" />
      <networkPlayerModifier value="2.0" />
      <networkPedModifier value="1.0" />
      <endRadius value="15.0" />
      <initSpeed value="100.0" />
      <decayFactor value="-0.800000" />
      <forceFactor value="5.0" />
      <fRagdollForceModifier value="5.0" />
      <fSelfForceModifier value="5.0" />
      <directedWidth value="0.0" />
      <directedLifeTime value="0.0" />
      <camShakeName />
      <camShake value="0.0" />
      <camShakeRollOffScaling value="0.1" />
      <shockingEventVisualRangeOverride value="0.0" />
      <shockingEventAudioRangeOverride value="-1.0" />
      <minorExplosion value="false" />
      <vfxTagHashName>EXP_VFXTAG_PROPANE</vfxTagHashName>
      <fragDamage value="800.0" />
      <bAppliesContinuousDamage value="false" />
      <bPostProcessCollisionsWithNoForce value="true" />
      <bDamageVehicles value="true" />
      <bDamageObjects value="true" />
      <bOnlyAffectsLivePeds value="false" />
      <bIgnoreExplodingEntity value="false" />
      <bNoOcclusion value="true" />
      <explodeAttachEntityWhenFinished value="false" />
      <bCanSetPedOnFire value="true" />
	  <bUseDistanceDamageCalc value="true" />
    </Item>
  </aExplosionTagData>
</CExplosionInfoManager>
